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Rust Seasonal Battlepass

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$14.99
$14.99
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A dual FREE + PREMIUM seasonal battlepass — ~40 XP tiers from normal play, an earnable premium pass, anti-pay-to-win, per-wipe reset.

Turns normal play into a ~40-tier progression ladder, giving every player a per-wipe "why log in tonight" goal.

  • ~40 tiers, each with a FREE column for everyone and a strictly richer PREMIUM column — resets each wipe for a fresh season
  • XP comes from things players already do — time online, gathering, events, scientist kills, bounties, raids — climbing a quadratic curve
  • Anti-pay-to-win by design: the FREE track pays currency drips and cosmetic/convenience items only (never weapons, ammo, explosives, or HQM)
  • PREMIUM is earnable by spending currency (default 7,500) or granted free to VIPs by permission, with retroactive tier awards on unlock
  • Clean /pass (or /bp) UI: centered blur modal with season name, XP bar, paginated FREE/PREMIUM tier rows, one-click upgrade button
  • Fully config-driven — season name, all ~40 tiers and rewards, XP rates, premium cost, prestige drip
  • Public API hooks let an external HUD or leaderboard read pass standing
  • ServerRewards (free) recommended for currency rewards; Kits (free) optional for kit-type tiers. Single .cs

Support: Ironhaven — Discord https://discord.gg/7GwkuRh8a3 — contact@ironhaven.gg. Monthly Rust force-update patch within 24-48h; 48h first response.

You will get a ZIP (22KB) file