Iron Bounty (Rust)
Once a day a rogue-scientist boss roams your map with escorts. No exact marker — track it by grid pings. Top damager takes the reward + a unique loot crate.
A daily roaming world-boss hunt with a configurable roster — not one static boss on a marker.
- Once a day, at a random time inside a window you set, a Most Wanted target spawns and patrols a wide region with shadowing escorts
- No exact map marker — the server pings its grid every few minutes and drops a deliberately wide, off-center ring, so finding the target is part of the fight
- 6 weighted boss archetypes — Warden, Juggernaut, Marksman, Quartermaster, Surgeon, Phantom — each with its own HP, escort detail, weapon, signature outfit, and loot, all editable or expandable in config
- Pays the top damager (via ServerRewards) rather than the last-hitter, plus a guaranteed elite crate seeded with that target's unique loot
- Roams for real on the baked navmesh with stuck-recovery, fights when engaged
- Daily scheduler, fuzzy discovery, guaranteed crash-safe cleanup, a HUD API, and optional Discord webhooks
- Standalone (the loot crate always drops); ServerRewards optional for payouts. Single .cs file
Try it live before you buy: solo 73.164.1.196:28015 / trio :28215.
Support: Ironhaven — Discord https://discord.gg/7GwkuRh8a3 — contact@ironhaven.gg. Monthly Rust force-update patch within 24-48h; 48h first response.